AI Insights · Timothy · December 2021
Top 5 Character Collection Games on Android in Romania Q4 2021
In Q4 2021, the top 5 character collection games on Android in Romania showed varied performance in weekly downloads, revenue, and active users. Sensor Tower provides in-depth insights into these trends.
In Q4 2021, the top 5 character collection games on the Android platform in Romania exhibited diverse performance metrics. According to Sensor Tower data, here’s a detailed look at their weekly downloads, revenue, and active user trends.
Free Fire MAX saw a significant rise in weekly revenue, starting from $193 at the end of September and peaking at around $14.2K in the week of December 20. Weekly downloads fluctuated, reaching a high of approximately 47.8K in late September and stabilizing around 16.4K by the end of December. The game also experienced a steady increase in weekly active users, from 42K to about 136.6K during the quarter.
Subway Surfers maintained a steady growth in weekly downloads, starting at 8.2K and peaking at 24.9K in the last week of December. Despite lower weekly revenue, ranging from $1 to $161, the game saw a consistent increase in weekly active users, from 143.7K to 253.5K by the end of the quarter.
Free Fire showed strong weekly revenue, with figures fluctuating between $28.5K and $57.1K throughout the quarter. Weekly downloads increased from 12.1K to 24.1K, while weekly active users saw a slight decline initially but ended the quarter at approximately 359.3K.
Toca Boca World experienced relatively stable weekly revenue, peaking at $5.8K in the week of December 20. Weekly downloads showed some fluctuations, starting at 11.3K, peaking at 19.6K, and then stabilizing around 17.2K by the end of December. The game’s weekly active users increased from 72.9K to 105K during the quarter.
Talking Tom Gold Run had modest weekly revenue, ranging from $1 to $276. Weekly downloads saw an upward trend, starting at 7.6K and reaching 19.2K in the last week of December. The game’s weekly active users consistently increased from 130.4K to 172.8K over the quarter.
These insights are based on Sensor Tower data, offering a comprehensive look at the performance of character collection games in Romania. For more detailed analytics and trends, visit Sensor Tower.